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Light Meter: Textures

It's amazing what surrounds us at every trip to Walt Disney World as well as the world in general. There are fine details at each turn. When we stop and look we discover a whole new world with new horizons to pursue. I'll chase them anywhere....

While strolling through Animal Kingdom, I happened upon a poll which had a variety of animals and reptiles carved in it. Maybe they're plaster or clay, I'm not sure what the material is but this is what I mean by detail being within reach.

The dinosaur itself has a variety of textures from the etched scales to it's sleek smirk. He knows you have a bucket of popcorn in your other hand and he's waiting for you to turn your head and then WHAM! BAM! No more Orville Redenbacher, ma'am!
texture-2.jpg


See the difference in textures, the smoothness of a feather to the patterned bumps on a lizard. This is so much safer than trying to pet Kimono Dragons
.texture1.jpg

In order to achieve detail at close range, use the macro setting on your camera. The icon for macro is a flower and may be found on a dial, joystick or under the scene mode. How close can you get? Each camera is different, for best results just give it a try and consult your manual.

For more information you can also read my blog "Me and My Macro".


The previous post in this blog was Focus on Disney World - Sensor Dust.

The next post in this blog is Photographic Innoventions: Photo Gems.

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This page contains a single entry from the blog posted on January 9, 2008 5:00 AM.

The previous post in this blog was Focus on Disney World - Sensor Dust.

The next post in this blog is Photographic Innoventions: Photo Gems.

Many more can be found on the main index page or by looking through the archives.


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